UX Prototype / Figma
Family of Eateries Prototype
A reservation prototype for three restaurant styles, designed to keep booking simple while letting each dining experience feel distinct.
View PrototypeTap here to open the prototype and use zoom.
Overview
This was a Figma prototype for a Family of Eateries concept with three different restaurant styles. The main goal was to make table booking feel simple and consistent, even though each place had a different vibe.
Timeline
I built the prototype step by step in Figma, starting with layout ideas and then connecting the full booking journey. Users can move from restaurant selection to date, time, party size, and confirmation through interactive screens to test the flow properly.
Case Study
I designed the reservation flow around three options: fast food, a mid-range casual restaurant, and a fine-dining experience. The challenge was keeping one clear booking system while still making each restaurant feel like its own brand.
Outcome
The final prototype shows how one platform can support multiple dining experiences without making the user learn a new process each time. It keeps the booking steps familiar, while the visuals and content change to match each restaurant type.
Process Gallery
Extra Images
Tap an image to open it larger.


