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UX Prototype / Figma

Family of Eateries Prototype

A reservation prototype for three restaurant styles, designed to keep booking simple while letting each dining experience feel distinct.

View Prototype

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Family of Eateries reservation prototype hero image

Overview

This was a Figma prototype for a Family of Eateries concept with three different restaurant styles. The main goal was to make table booking feel simple and consistent, even though each place had a different vibe.

Skills

UX research, user flows, wireframing, UI design, interaction design, prototyping

Tools

Figma, Illustrator

Family of Eateries timeline process image
01

Timeline

I built the prototype step by step in Figma, starting with layout ideas and then connecting the full booking journey. Users can move from restaurant selection to date, time, party size, and confirmation through interactive screens to test the flow properly.

Family of Eateries reservation prototype case study screen
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Case Study

I designed the reservation flow around three options: fast food, a mid-range casual restaurant, and a fine-dining experience. The challenge was keeping one clear booking system while still making each restaurant feel like its own brand.

Family of Eateries reservation prototype outcome screens
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Outcome

The final prototype shows how one platform can support multiple dining experiences without making the user learn a new process each time. It keeps the booking steps familiar, while the visuals and content change to match each restaurant type.

Process Gallery

Extra Images

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Family of Eateries additional process image
Family of Eateries prototype screen overview
Family of Eateries single screen design